Eugh. The mires of notprogress

Medical stuff. College. Things.
I haven't gotten much done except a dialogue scene as far as the game goes,
but I did draft up a plan.

I kinda like how Collarsgame.blogspot.com  did their game, where the first week or something is a prologue, and that's how I'm going to be going with Sauce. I know what you're thinking, isn't what I'm doing NOW the prologue, with Esme? It is. So is the first week....

It's complicated >.>
I'm so good at explaining things though, so it's ok.


The way I look at it, right now the game's going to be a little like this



  • Prologue
    • Do what you want, no real impact on the game, meant as just something for the player to explore, get a feel of what the game will be like.
  • First week.
    • The actual game begins, but 70% of it is still scripted. Some degree of freedom is offered, but some choices will simply not be presented, for the sake of the story
  • Rest of the game
    • Free play! Do what you want!
Gameplay

Regarding the farming sim aspect, I haven't played harvest moon, I haven't played stardew valley, so I don't really have that experience. I think any system I put in place is going to be more rudimentary compared to the those aforementioned , and while I do want to put an innovative gameplay spin on it, my scripting skills are NIL, so I'll have to rely on some publicly available plugins. Which will limit what I can do.

Art

I have contacted an artist. I have commissioned some things from them. I hope to include them in the next version of the build. Be warned : the focus of this game is still text-based sex scenes. If I ever get CG's, they will be a bonus. I can't afford to buy 1 CG a month even, and I will have a lot of sex scenes. 

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