It's been a while. Plans never work out as I hope they do. College has been super tough on me, and it's a miracle I've been able to do even this little. It's not exactly Finals week, more like Finals month for me, given all the projects I've got due soon. So I won't be working on this till January, when I get a break. What's in 0.1.7? The content next morning , which isn't much, but it's something. Bug fixes. Back end systems for day and time. Items text and stuff. And that's it (scroll down for known bugs) What'll be in 0.1.8? The return to Esme will be massive. Hopefully I'll be able to put out the whole of the next day, (noon, evening, night) out, and thus end the intro, and finally let the player cycle through days and experience as many lewd scenes as often as they want. But farming will still not be in the game , I suspect. Issues : Art I've been talking with SexySketches, a fantastic artist. I've got some p...
-The building at the lower right hand corner of the Farm map is bugged, don't attempt to go inside. -customs office door inconsistency -relationship status was not updating due to me forgetting to copy the code... -The alcove was unreachable from Esme -some Sound effects were not working as intended -clipping issues in toolshed, and at the inn I was going to do a hotfix, but I think with some updated sprites (current ones are ugly) I'll stick them into 0.1.06 and ship it out by the sunday (no promises lol)
-Gary H.E. initial interaction seems to be bugged again -Sara-sleeping-by-the-fire has some odd dialogue -an item acquiring event in the inn was bugged -dan and erin shop is bugged
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