It's been a while. Plans never work out as I hope they do. College has been super tough on me, and it's a miracle I've been able to do even this little. It's not exactly Finals week, more like Finals month for me, given all the projects I've got due soon. So I won't be working on this till January, when I get a break. What's in 0.1.7? The content next morning , which isn't much, but it's something. Bug fixes. Back end systems for day and time. Items text and stuff. And that's it (scroll down for known bugs) What'll be in 0.1.8? The return to Esme will be massive. Hopefully I'll be able to put out the whole of the next day, (noon, evening, night) out, and thus end the intro, and finally let the player cycle through days and experience as many lewd scenes as often as they want. But farming will still not be in the game , I suspect. Issues : Art I've been talking with SexySketches, a fantastic artist. I've got some p...
-Gary H.E. initial interaction seems to be bugged again -Sara-sleeping-by-the-fire has some odd dialogue -an item acquiring event in the inn was bugged -dan and erin shop is bugged
Took some time off studying for my midterm to relax and work on Esme's whole map. The sneak peek you get of the town as you first start the game isn't all of it, by no means. The map really embodies my ambition with this project, to have a living, breathing, Witcher3 sort of feel to Esme, with many NPC's you'll run into and forget, too many to track, a whole bunch of voyeuristic nuggets about people's private lives like a Deus Ex game...heck yeah this is going to be fun~! If I ever get around to doing any actual work on it.....I can't wait till december.... but be warned, I don't think I can have 0.1.07 out anytime soon, not even for the next two weeks.
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