Posts

The Story of my Hiatus...

....is an long but uncomplicated one. College, life and a general lack of motivation has kept me away from Sauce. I had planned to jam out most of my ideas into the game in January, but I was hit by a suffocating wave of 'what-am-i-doing-with-my-life', that fell well into February. By the time March rolled around I was butt-deep in college things, and not a good kind of butt-deep either. April saw me use sometime to actually do some things like -hash out a r u d i m e n t a r y farming system that is practically a beta within a beta -fix a bunch of bugs -overhauled a bunch of ideas and systems -got some aaaaaart. -create a bunch of bugs Which was good. But May has now rolled around and I'm still far away from a release but what I am close to are my final exams. I apologize profusely to any and all lost souls who have been following this project and I hope to do your patronage justice by releasing the next version sometime after May. Thanks for following me, your

Known Bugs for 0.1.07

-Gary H.E. initial interaction  seems to be bugged again -Sara-sleeping-by-the-fire has some odd dialogue -an item acquiring event in the inn was bugged -dan and erin shop is bugged

Oops I'm an idiot (Game breaking bug)

For some reason, the game IS crashing after the second dream with Elliot. I have no idea on how to fix this right now. Found the reason. Reuploading.

0.1.7 Code Name : Rudimentary (link should be up within a couple of hours)

It's been a while. Plans never work out as I hope they do. College has been super tough on me, and it's a miracle I've been able to do even this little. It's not exactly Finals week, more like Finals month for me, given all the projects I've got due  soon. So I won't be working on this till January, when I get a break. What's in 0.1.7? The content next morning , which isn't much, but it's something. Bug fixes. Back end systems for day and time. Items text and stuff. And that's it (scroll down for known bugs) What'll be in 0.1.8? The return to Esme will be massive. Hopefully I'll be able to put out the whole of the next day, (noon, evening, night) out, and thus end the intro, and finally let the player cycle through days and experience as many lewd scenes as often as they want. But farming will still not be in the game , I suspect. Issues : Art  I've been talking with SexySketches, a fantastic artist. I've got some p

More (slow) progress

I got a lot done today, fixing a TON of bugs that came with some changes to the system. I also made headway into 1/3rds of the content for the 0.1.07 release, as well as redid a whole bunch of dialogues at the farm. Things should be watertight there. I've also been working on some 0.1.08 stuff, and drafting up some ideas. College is kicking my ass though, and I really have to give it the majority of my time or it'll roll me over. However ,I'm going to see if I can put a few hours in tomorrow and do another 1/3rd of the content. Meanwhile the new pokemon game is out but my friends will finish playing the game before I can get my hands on it cause I live in the not-states. SADNESS Not that I would have much time to play it anyway. Jeez, this release was hyped up so much but I'm not gonna get much out of it. Reaaaaaaaaal bummer

The Framework of My Ambition

Took some time off studying for my midterm to relax and work on Esme's whole map. The sneak peek you get of the town as you first start the game isn't all of it, by no means. The map really embodies my ambition with this project, to have a living, breathing, Witcher3 sort of feel to Esme, with many NPC's you'll run into and forget, too many to track, a whole bunch of voyeuristic nuggets about people's private lives like a Deus Ex game...heck yeah this is going to be fun~! If I ever get around to doing any actual work on it.....I can't wait till december.... but be warned, I don't think I can have 0.1.07 out anytime soon, not even for the next two weeks.